Финальная версия собейта 4.1.0.0 для SA-MP 0.3a Исправлены баги и доработаны некоторые функции. Инструкция: 1. Установить GTA San Andreas. 2. Скачайте и установите SA:MP v0.3a 3. Скачайте и установите m0d_s0beit в папку с игрой 4. Запустите SA:MP, войдите в игру
5. Нажмите F11 для открытия меню, используйте стрелки (вверх/вниз/лево/право) для навигации, + и - для увеличения/уменьшения (например speed скорость в % ) 6. (Дополнительная опция) настройте m0d_s0beit_sa.ini в папке с игрой GTA SA, по вашему желанию.
Для удаления чита зайти в папку с игрой и нажать на Uninstall.exe
+ Fixed Vehicle Jumper + Disabled the Matrix (info) + Added Additional Info to PlayerInfo + Added key checks for PlayerInfo (Tab,F10,..) + Added Safety check for Player Vehicle Jumper + Added Fly Vehicle function + Removed first NULL pointer from debug view + Fixed Nametags for Players using RC Vehicles + Fix for FindGroundZ in CWorld - removed hotkey from "Vehicles Can Fly" GTA Patch + made default hotkey for Fly . (oem_period) + made default flymode "Hydra" (we should change the name, it's confusing people already + made Fly HUD enabled by default + mostly fixed the camera when in fly mode and using Q & E keys to turn + Fixed vehicle_fly for planes + Fixed spider-wheels deactivation for trailers + Fixed renderScoreList() not showing all players (when scrolling to end) + Fixed renderPlayerInfoList() not showing all players (scrolling) + Readded server password and remove too long names in cmd_change_server() + Added command for debugVehicle + Added possible activation of mod_commands at startup + Added call to vehicle_fast_exit to allow use when drive bying + Added some variables to stSAMPPed + tweaked new fly rotation speed values + changed new fly "combination" mode naming to "multiMode" to avoid confusion about hydras + made shadow text's shadow actually use the text's alpha (about dang time) - removed crappy keep weapon code, easily detectable + Added Wall collision removal + Readded decelration for nitro mode + Fixed vehicle fly giving planes bad physics + Fixed gta aimbot + Fixed findstrinstr giving wrong results + Fixed crash when using anti-spam and chatbox-logging together + Weapon cheat only giving weapons when activated + Weapon cheat giving weapon when wrong weapon in slot, or no more ammo left + Samp-Chat or Samp-Scoreboard visible with clean screenshot + Added command showing all commands and safety checks for command adding + Added command for favorite servers - Closing textdraws while scorelist activated - Replaced vehicle fly-cheat steering with gta keys check - Replaced multiMode with key + added pPedSelf global, should always point to your own CPed, USE IT! + externalized *render and the fonts, so you can use that pointer anywhere. + externalized pPresentParam + pushed new double float clock accuracy through more cheat handlers + fixed SOME of the resetting samp states, "yummypoop" needs complete overhaul + half-started aimbot code, i'll over-write this with the current again but it's good to have on record in case someone wants to take it on - CPed *getSelfCPed(void) removed + should have fixed any remaining cheat_panic() crashes + more exception tracing added to CPhysical_ApplyGravity() + fixed CCamSAInterface, MTA was wrong despite having original headers (not a first) + tweaked vehicle fly numbers slightly, still needs a little work + fixed panic exploding car + fixed weapon cheat saving ammo + original file for timecyc.two + aimbot: proper detection of actual aim key on mouse, keyboard, and gamepad + a few more fly mode tweaks, try it on a pedal bike + improved line drawing in CRender so it should never clip again + added CDirect3DData, check pD3DData external cariable + used pD3DData to start ATi flicker fix, needs work/testing in present!! + Fixed SA-MP scoreboard not showing / being bugged when f12 + Fixed changing chatbox after looking at m0d's scorelist + Tags and Map also for Single-Player - Removed RC Goblin from fly cheat (bugged) + fixed an incorrect variable name
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